From the course: Learning ZBrushCore
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Applying materials - ZBrush Tutorial
From the course: Learning ZBrushCore
Applying materials
- [Instructor] Here is the final version of my creature with all the color refinements. I essentially added a bunch of scratches around the horns and defined some areas around the face just a little bit better. Now that the texture is ready, let's talk about the materials. You can go ahead and click on the material thumbnail. You'll see that the material library is divided in two categories madcaps a the top and standard materials at the bottom. They are both very useful depending on what you're after. These madcaps already come with the light direction, the colors, specular, and all that. The standard materials, on the other hand, will change the properties of the surface, but also react to the light position. This will make more sense in the next video about lighting, but it's good to know at this point before we assign the materials to our sub tools. Let's go ahead and start by selecting the horns or one of them. Let's bring up the material library again. Now if we hover over any…
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Contents
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Paint brush and materials3m 27s
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First color pass and establishing palette2m 25s
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Refining the color palette3m 55s
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Stroke type and alphas for texture detailing3m 55s
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Texture images to add variation2m 51s
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Sculpting details with paint1m 47s
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Applying materials4m 1s
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Lights setup2m 36s
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Rendering final image5m 57s
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