In this short video, take a look an alternative way to build shapes and volumes using IMM brushes. Learn how to quickly build a finger that you can then duplicate and merge into the body of your creature.
- [Instructor] Now that we have talked about the…IMM brushes and how they work, we can dive…a little bit deeper into some of the…cool IMM brushes that actually come with ZBrushCore.…So one of the things that is bothering me…about the creature design at the moment,…is how the legs look.…They look okay as a base, but they're a little bit dull…and they need a lot of sculpting work.…Now instead of spending a lot of time tweaking…and sculpting the shape to make something…that looks a little bit more like creature-like,…more interesting, I'm going to use the IMM BParts brush.…Let's go ahead and click on the brush thumbnail…and choose this brush, the one with the head for an icon.…
Okay, let's press the letter M on your keyboard…to choose the mesh that we want to insert.…As you can see there heaps of…different meshes that we could use.…We could select this head for instance…and just start inserting heads all over the place,…which is not what we want…but it could be an interesting piece.…Now let me just undo all that,…
This course was created by ZBrushGuides. We are honored to host this training in our library.
- Loading projects and templates
- Importing reference images
- Creating an armature
- Working with Adaptive Skin
- Using brushes
- Extracting mesh
- Using custom alphas
- Modeling with primitives
- Texturing with Polypaint
Skill Level Beginner
1. User Interface
2. Getting Started
3. Approaching Sculpting
4. Refining the Sculpture
Deformation palette2m 27s
6. Polypaint and Rendering
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