Adding sculpture reference planes


show more Adding sculpture reference planes provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the ZBrush 3 for Windows Essential Training show less
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Adding sculpture reference planes

Starting as sculpture in ZBrush has made a lot easier if you have reference plans, an image that you can use as a guide, as you make your sculpture. Let's talk a little bit about how to create reference plans and then how to use them in ZBrush. ZBrush comes with some useful tools and these can be found in the Program Files/Pixologic/ZBrush3/Ztools folder. The ones I'm talking about are the ImagePlaneCube and ImagePlaneX. Let's take a look at the ImagePlaneX tool. I'm going to open this and draw it on the canvas and I'm going to switch to Edit mode as always so I can rotate it around.

Do you notice, it looks a little bit strange because things are becoming visible and invisible. So, if I want to make the whole object visible, I go to Display Properties in the Tool palette, in tool>Display Properties>Double. By default, most 3D objects in ZBrush are single-sided, meaning the back sides of their polygons are invisible and this is just a way to conserve memory reso...

Adding sculpture reference planes
Video duration: 11m 21s 6h 10m Beginner

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Adding sculpture reference planes provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the ZBrush 3 for Windows Essential Training

Subject:
3D + Animation
Software:
ZBrush
Author:
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