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Adding new base meshes to Scene

Adding new base meshes to Scene: ZBrush: Sculpt a Scarecrow
Adding new base meshes to Scene: ZBrush: Sculpt a Scarecrow

In this ZBrush sculpting training lesson, Michael Ingrassia demonstrates how to load the pumpkin and rope meshes you created in previous lessons into the scarecrow model. You will learn how to rescale the meshes and position them to fit well in your scene. This finalizes your scarecrow base mesh.

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Skill Level Intermediate
4h 44m
Duration
6,586
Views
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Skills covered in this course
3D + Animation Modeling Textures ZBrush

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