Join Ryan Kittleson for an in-depth discussion in this video Adding leather texture, part of ZBrush: Modeling Footwear.
- [Instructor] Now we get into the fun part…that everyone likes to skip to:…putting on the fine textural details.…I'm going to use a custom leather texture…bump map to help us make this.…So let's see some ways of getting the most out of it.…Okay let's try this out on the vamp.…So let's make sure we've got it as the active sub-tool.…You can even go into solo mode if you want.…And we're gonna want to have a lot of detail…in our model for this.…So let's go ahead an subdivide it a few times.…I'm gonna go under geometry,…and we'll just click divide.…You're gonna see our active point count here.…
Let's just click this until…we get up to about 1.2 million.…Okay before I start sculpting on detail,…something else I like to do is store a morph target.…A morph target can help you revert back to a state…before you add a detail in specific areas.…It can also help you exaggerate or…decrease the effect of any detail.…So under morph target, we'll just store our morph target.…Now let's build a leather brush.…So I've got a standard brush active,…
- Creating the sole
- Modeling the basic sole shape
- Making a template for the repeating treads
- Tweaking the sole geometry
- Making the basic upper shape
- Creating the laces
- Making a shoelace brush
- Adding the fine details
- Sculpting specific leather detail
- Sculpting the irregularities
- Making fuzzy suede texture
Skill Level Intermediate
ZBrush 2018 Essential Trainingwith Ryan Kittleson4h 49m Beginner
1. Creating the Sole
2. Making the Upper
3. Creating the Laces
4. Adding the Fine Details
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