From the course: ZBrush: Stylized Sculpting
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Adding dimples using a Noise alpha map - ZBrush Tutorial
From the course: ZBrush: Stylized Sculpting
Adding dimples using a Noise alpha map
- [Voiceover] Let's do the exterior detail first, which is basically, adding some, just like dimples, throughout the skin texture, an easy way to do that, we could at this point actually create another layer, I'm going to keep it at this layer for now. But what I will do is I'll save my file, just to make sure that we're safe. So we're up to version seven now. And I'm going to switch over to the standard brush, but I want to change my stroke pattern, to a spray. And I want to change my Alpha to the Alpha seven. So let me go to a plain area on the book, and show you what that pattern looks like. So if I hit the spray, okay, there we go. So you can see the kind of pattern that we are getting. And that may be a little bit too much, for what we want, but there is ways to adjust that. I can change this, go to dots, so that I'm just working with the Alpha, the problem is it keeps everything uniform, it doesn't add any kind of jitter, in there. Another option is to just use the Drag…
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Contents
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Using Rake and Weave brushes to create old pages quickly6m 35s
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(Locked)
Quickly adding an aged texture to the paper3m 35s
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(Locked)
Final details on the pages2m 33s
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Adding a leather texture to cover6m 7s
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Working with layers2m 57s
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(Locked)
Using masking to isolate the creature’s shape6m 45s
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(Locked)
Sculpting in the tentacles and head shapes6m 2s
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(Locked)
Improvising the base sculpt of the head and face3m 22s
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(Locked)
Using the Mech A brush to pull sharp edges around shapes7m 16s
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(Locked)
Adding dimples using a Noise alpha map4m
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(Locked)
Creating a custom Alpha for stamping shapes quickly6m 2s
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(Locked)
Creating barnacles quickly using the Clay Tubes brush5m 51s
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(Locked)
Duplicating and moving parts4m 34s
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Quick scrollwork techniques using a variety of brushes6m
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Sculpting the lock top and bottom pieces3m 26s
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