Author
Released
1/29/2019- Installing Xcode
- Creating your first project
- Editing code
- Creating snippets
- Prototyping in playgrounds
- Implementing version control with Git
- Building and connecting the interface
- Compiling and debugging apps in Xcode
- Creating workspaces for sharing resources and code
Skill Level Beginner
Duration
Views
- [Instructor] Have you ever wanted to get into development for one of the Apple's many platforms like iOS, macOS or tvOS, but didn't know where to start? Well, my LinkedIn Learning Course is just for you. I spent the last 10 years developing macOS and iOS applications and I want to share with you what I wish I knew from the beginning based on my personal experience. With my course, you'll be able to go from being completely new to Xcode to understanding the most important concepts in just a few hours.
I'm Todd Perkins, a Senior iOS Developer and I want to teach you what it takes to become an expert in Xcode. Check out my course on Xcode essentials and get started on the path to mastering development for any and all Apple platforms.
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Introduction
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1. Getting Started
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Install Xcode41s
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Explore the user interface4m 21s
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Use tabs52s
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Open files quickly1m 6s
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View the Xcode documentation1m 20s
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Groups and folder references4m 11s
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2. Edit Code
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Custom documentation2m 54s
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Create snippets2m 11s
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Use the Symbol Navigator1m 44s
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Prototype in a playground2m 46s
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3. Source Control
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Commit and push changes3m 50s
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Branches and merging2m 52s
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Using the version editor2m 38s
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Resolve merge conflicts4m 28s
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Clone a branch59s
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4. Interface Builder Basics
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Explore Interface Builder3m 59s
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Use the Inspector3m 33s
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Understanding pinning5m 17s
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Refine pins3m 37s
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Import and use images3m 46s
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5. Compile and Debug
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Work with schemes3m 32s
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Use behaviors1m 46s
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Use the debugger3m 42s
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Work with breakpoints4m 21s
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Refactor code1m 51s
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Create unit tests5m 1s
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6. Workspaces
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Create a workspace2m 51s
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Conclusion
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Next steps1m 5s
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Video: How to develop for Apple platforms