In Xcode 8, you can transition between storyboards without having to write any code. This movie shows how to create those transitions and how to customize them.
- [Instructor] Xcode allows you to transition…between screens in a Storyboard without having…to write any code whatsoever.…So the first step is to actually create a second screen.…Now, if you look at the first screen,…it says View Controller here, so we need…to create another View Controller as another screen.…So I'm just going to click and drag out a View Controller…from the Object library and place it next to my original.…Now, this arrow next to the original View Controller…is actually known as the Storyboard Entry Point,…and what that says is this is the View Controller…to present when the Storyboard loads in.…
So this is always going to be first,…and you can change it later if you want…by selecting your View Controller…and then adjusting the settings in the Attributes Inspector.…And, again, you can select the View Controller…by clicking on the yellow circle…with a white square inside of it.…So, we have our two View Controllers.…Now we need a button inside of them,…so I'm going to search for a button…in the Object library and click and drag one out.…
Author
Released
11/18/2016These Xcode tutorials help new developers install Xcode and start writing and editing code. Instructor Todd Perkins shows how to build a brand-new user interface (UI) with buttons and menus in Interface Builder, Xcode's intuitive UI design tool, as well as advanced designs that adapt to screen size, aspect ratio, and orientation changes. He reviews the version control and storyboard features, as well as the basics of schemes and behaviors. Plus, learn how to compile and debug apps, test apps in the iOS Simulator, and send your app to Apple for distribution in the App Store.
- What is Xcode?
- Installing Xcode 8
- Creating your first Xcode project
- Editing code
- Creating snippets
- Adding Git version control
- Making interface connections to the code
- Using Interface Builder
- Creating storyboards
- Pinning objects
- Compiling code with the LLVM compiler
- Working with schemes and behaviors
- Sharing resources in a workspace
- Catching common errors with Analyze and Fix-It
- Using the iOS Simulator
- Preparing an app to be published
Skill Level Beginner
Duration
Views
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Introduction
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Welcome47s
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1. Getting Started
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What is Xcode?1m 57s
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Install Xcode 840s
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Explore the user interface4m 59s
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Use tabs2m 2s
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Open files quickly1m 9s
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View the Xcode documentation2m 14s
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Use the Quick Help inspector1m 52s
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Import assets4m 57s
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2. Edit Code
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Create snippets4m 6s
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Use the Symbol Navigator2m 48s
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Prototype in a playground3m 44s
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3. Version Control
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Commit changes2m 34s
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4. Interface Builder Basics
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Explore Interface Builder5m 58s
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Use the Identity Inspector5m 33s
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Use the Attributes Inspector3m 55s
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Use the Size Inspector2m 45s
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5. Storyboards
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Understanding pinning7m 16s
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Modify pins3m 26s
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6. Compiling
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Work with schemes3m 1s
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Use behaviors1m 51s
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7. Debugging
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Use the debugger3m 42s
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Work with breakpoints3m 15s
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8. Workspaces
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Create a workspace4m 18s
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9. Static Analysis Tools
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Correct errors with Fix-it1m 54s
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Use the Analyze tool1m 48s
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10. The iOS Simulator
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11. Publishing Apps
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Send an app to Apple2m 40s
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Conclusion
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Next steps1m
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Video: Transition between storyboards