Git support for Xcode projects allows you to take your Xcode 8 and Swift 3 projects into local and remote Git repositories. This video shows how to push an Xcode project to a Git repository.
- [Instructor] Let's look at creating a repository…in GitHub and connecting that repository…to an Xcode project, as we look at source control…throughout this chapter.…Of course, if you don't already have a GitHub account,…you can create one for free at github.com.…Once you're logged into your account,…you can click the button to Create a new repository.…Then you're asked to give it a name.…I'll call this Xcode8GitExample,…and then I'm going to scroll down,…and I'm going to leave README unchecked.…
And I'm not going to add .gitignore or a license for now,…and I'll hit Create repository.…In here, next to Quick setup, I'm going to click the button…to Copy the link to my clipboard.…That's going to copy this link right here.…Then I'm going to tab over to Xcode.…From here I'll create a new Xcode project.…This could be any type of project you want,…so it could be an IOS Single View Application,…or a Game, or what have you.…I'm going to choose macOS, Cocoa Application, and hit Next.…
I'm going to name the project the same here…
Author
Released
11/18/2016These Xcode tutorials help new developers install Xcode and start writing and editing code. Instructor Todd Perkins shows how to build a brand-new user interface (UI) with buttons and menus in Interface Builder, Xcode's intuitive UI design tool, as well as advanced designs that adapt to screen size, aspect ratio, and orientation changes. He reviews the version control and storyboard features, as well as the basics of schemes and behaviors. Plus, learn how to compile and debug apps, test apps in the iOS Simulator, and send your app to Apple for distribution in the App Store.
- What is Xcode?
- Installing Xcode 8
- Creating your first Xcode project
- Editing code
- Creating snippets
- Adding Git version control
- Making interface connections to the code
- Using Interface Builder
- Creating storyboards
- Pinning objects
- Compiling code with the LLVM compiler
- Working with schemes and behaviors
- Sharing resources in a workspace
- Catching common errors with Analyze and Fix-It
- Using the iOS Simulator
- Preparing an app to be published
Skill Level Beginner
Duration
Views
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Introduction
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Welcome47s
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1. Getting Started
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What is Xcode?1m 57s
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Install Xcode 840s
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Explore the user interface4m 59s
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Use tabs2m 2s
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Open files quickly1m 9s
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View the Xcode documentation2m 14s
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Use the Quick Help inspector1m 52s
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Import assets4m 57s
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2. Edit Code
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Create snippets4m 6s
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Use the Symbol Navigator2m 48s
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Prototype in a playground3m 44s
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3. Version Control
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Commit changes2m 34s
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4. Interface Builder Basics
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Explore Interface Builder5m 58s
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Use the Identity Inspector5m 33s
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Use the Attributes Inspector3m 55s
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Use the Size Inspector2m 45s
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5. Storyboards
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Understanding pinning7m 16s
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Modify pins3m 26s
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6. Compiling
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Work with schemes3m 1s
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Use behaviors1m 51s
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7. Debugging
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Use the debugger3m 42s
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Work with breakpoints3m 15s
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8. Workspaces
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Create a workspace4m 18s
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9. Static Analysis Tools
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Correct errors with Fix-it1m 54s
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Use the Analyze tool1m 48s
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10. The iOS Simulator
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11. Publishing Apps
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Send an app to Apple2m 40s
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Conclusion
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Next steps1m
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Video: Create a project with Git support