Learn which workloads and individual components you need to install for Xamarin development on Windows.
- [Instructor] I've showed you how to set up…a Mac computer for doing Xamarine development,…but if you're a C Sharp developer,…you might be more at home on Windows,…so let's take a look at getting Visual Studio set up…on a Windows machine in order to do Android, iOS…and Universal Windows platform application development.…You've probably already installed…Visual Studio yourself several times,…but I wanna show you a few things because the installer…is different in Visual Studio 2017…and we've got some specific things we need…in order to make sure all of our platforms are supported.…
I'm gonna go into the modify tab here.…You'll see that we have workloads…and individual components as some options along the top.…Now if I scroll down on my machine,…we installed the mobile development with .NET workload.…And what that means if I look over…in the summary at the right,…is that I have the Xamarin tools and the .NET Framework,…I've got some Android SDK, an emulator selected,…as well as some other frameworks and tools…that are gonna enable that scenario.…
- Cross-platform code reuse
- Visual Studio install guidelines
- Remote Windows development
- Creating a .NET Standard library
- Testing on an Emulator
- Navigating a segue
- Provisioning and testing on a device
- Using constraints for a layout
- Creating list views and detail views
Skill Level Beginner
1. Welcome to Xamarin
2. Xamarin on Mac
3. Xamarin on Windows
4. Building a Shared Library
5. Building an Android Application
6. Building an iOS Application
7. Building a UWP Application
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