Elevation is a crucial concept of material design. This section talks about elevation, how it is presented and how it can be altered.
- [Instructor] As we discussed previously,…Material Design uses a 3D layout.…While this concept offers flexibility in the design,…it offers challenges as well.…Content can be placed over other content,…so from a usability perspective…the question becomes what happens when…one element obscures another, is that acceptable?…By looking at the elements you can see differences…in elevation from the size of the shadows that are drawn.…For example here at the Material IO website,…we can see an example where the top box…is clearly more elevated than the bottom one…due to the much larger shadow.…
Since there can be occasional clipping problems…with shadows in earlier versions of Android,…it is important to occasionally verify…that shadows are being displayed correctly…to match elevation expectations.…A lot of the elevation implementation…is automatically handled for you.…For example most views you will work with…already have the default elevation…and will use that automatically.…There are some limitations to consider, however.…
- Breaking down a material design layout
- Adding AppCompat
- Adding icons and floating action buttons
- Animating the appearance
- Creating a RecyclerView
- Creating a ViewHolder
- Modifying the adapter
- Adding CardView
- Adding transition animations
- Adding a Snackbar
- Working with CoordinatorLayout
Skill Level Intermediate
F# and Xamarin Development Basicswith Rachel Blasucci56m 43s Intermediate
1. What Is Android Material Design?
2. Implementing Material Design
3. Floating Action Button
View state change animations4m 17s
Next steps1m 40s
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
Take notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.