Set up automatic provisioning of iOS devices using your Apple ID and developer account directly in Visual Studio for Mac.
- [Instructor] Now, we're ready to test our application…on an actual iOS device.…I'm gonna go into the info P list and go back…to that signing or provisioning that we talked about.…The manual provisioning means that I'd have to go out…to the Apple developer site.…I have to create certificates and provision profiles…for my devices.…That can be a long process of back and forth…between your desktop and the Xcode IDE…and the developer site.…Luckily, we have automatic provisioning…which will allow Visual Studio for Mac to go out…and do all that for me in the background.…
You can see that it's gone out and said,…hey, I'm ready to provision your devices.…If I plugged in an iPhone to the machine here,…you can see that changes to iPhone.…I promise I didn't steal it…and now I can go in and choose that as my target…and run the application on the device.…I get prompted here 'cause the code sign in wants…to use the key that was generated.…I'm gonna allow that and now it's deploying over the device…and installing the application bundle.…
- Cross-platform code reuse
- Visual Studio install guidelines
- Remote Windows development
- Creating a .NET Standard library
- Testing on an Emulator
- Navigating a segue
- Provisioning and testing on a device
- Using constraints for a layout
- Creating list views and detail views
Skill Level Beginner
1. Welcome to Xamarin
2. Xamarin on Mac
3. Xamarin on Windows
4. Building a Shared Library
5. Building an Android Application
6. Building an iOS Application
7. Building a UWP Application
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