Join James Timberlake for an in-depth discussion in this video Create a behavior, part of Extending Xamarin with Behaviors, Commands, and Triggers.
- [Instructor] Okay, let's start…by creating our first behavior.…Let's go over here and open our Exercise folder…and copy our Todo_Starter project to the Desktop.…Once we're done, let's rename starter to working…and then let's open our project.…Before we begin, let's take a look around.…I've created a project here that allows us…to create and modify to-do items.…
It works for iOS and Android.…Right now we're going to check the simulator…and see what's happening in real time.…I've already added one example to-do item with the date.…The plus button here let's us add more.…And if we were to enter a name right now,…we would see that there's lower case…letters that can be added.…I'd like to create a behavior that makes…these only upper case letters.…Let's get started.…I'm going to create a new file in the behaviors folder…and I'm going to name it EntryAllUpperCase.…
To create a Xamarins forms behavior…we want to reference the behavior class.…The behaviors class takes a type which is IBindable.…All visual elements by default are IBindable,…
- Creating and implementing behaviors
- Stacking behaviors
- Adding behaviors to styles
- Creating commands
- Setting up and implementing triggers
- Tying it all together in a Xamarin app
Skill Level Intermediate
F# and Xamarin Development Basicswith Rachel Reese56m 43s Intermediate
1. Using Xamarin Behaviors
2. Using Xamarin Commands
3. Using Xamarin Triggers
4. Tying It All Together
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