Start building a solution by creating a .NET Standard library project.
- [Instructor] Now that we've got our environments…all set up to build the Xamarin applications,…let's jump in and build our first app.…Create a new project,…and under multiplatform,…I'm gonna select library…because I wanna start with the shared code,…and reuse as much of that as I can.…I'm gonna choose the .NET Standard Library project.…And here, I can choose the target framework…that I wanna use,….NET Standard two is the most recent…as of this recording.…I'm gonna choose that,…and then choose the project name,…and we'll call this training rooms.…
Go ahead and create.…Before we start writing some code,…just to point out,…we chose version two of .NET Standard,…which means you look down that column,…these are the versions of Xamarin IOS, Xamarin Android,…and the Universal Windows Platform we're targeting.…We're really pushing the most recent versions…of Xamarin eight…and the universal platform 16 two nine nine,…so if you needed to back up…and support older versions of operating systems,…more popular targets for that are 1.4 or 1.6.…
- Cross-platform code reuse
- Visual Studio install guidelines
- Remote Windows development
- Creating a .NET Standard library
- Testing on an Emulator
- Navigating a segue
- Provisioning and testing on a device
- Using constraints for a layout
- Creating list views and detail views
Skill Level Beginner
1. Welcome to Xamarin
2. Xamarin on Mac
3. Xamarin on Windows
4. Building a Shared Library
5. Building an Android Application
6. Building an iOS Application
7. Building a UWP Application
Next steps1m 11s
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