Join Stacey Mulcahy for an in-depth discussion in this video A quick tour of the finished app, part of Developing Universal Windows Apps.
- [Voiceover] Let's take a quick tour of the finished application. Now, we're building a really simple application just focusing on the functionality, and we are looking at what's called a room reminder app. It's going to allow us to enter in a room that we're staying in in a hotel and a date and also get the address for that hotel by taking our geolocation coordinates and getting a reverse lookup on those coordinates and saving that address. If we look at our application, we can add a room or we can see all the rooms we've stayed in.
So, if we add a room, we're adding that room number, and we can use the date picker to select a date. What happens is that we're now looking at our geolocation. We're doing a reverse lookup to get the address of that item, and we're saving this in storage. We can see all the rooms that we have stayed in, the numbers and the dates. And that is the application that we're gonna work through in terms of all the features and functionality.
Watch to gain an understanding of the Universal Windows Platform and the application life cycle. Learn to create adaptive layouts with WinJS controls. Discover how to store and share data, capture a variety of input, and explore the unified Microsoft-specific APIs: Windows Core and Geolocation. Stacey Mulcahy, a Windows evangelist, provides developers with everything they need to start building Universal Windows apps and break into cross-device development.
- Setting up your development environment
- Coding in WinJS
- Creating page objects
- Animating page transitions
- Implementing responsive design principles and UI patterns
- Working with layout controls
- Using APIs: Windows Core and Geolocation
- Saving and reading data