Join Scott Peterson for an in-depth discussion in this video Universal Windows Platform layout and navigation, part of Developing UWP Apps: 1 Layout and Navigation.
- [Narrator] Over the last 30 years or so, that I've been developing software for companies and organizations around the world. I've noticed off and on, these trends to sort of create this universal platform that would work across devices and work across different display sizes. And quite honestly nobody's ever been able to pull it off. I remember the days where we used to have very specific requirements for our software that said, for example, this software can only run if you have a screen size of 640 by 480. As we got into the web world this sort of adaptation was made easier.
But little by little as mobile and tablet devices entered the market, we started to notice that even web pages didn't look good on different devices. We started to see things like, Bootstrap. Which was first introduced by Twitter, become more popular. Where the screen would adapt based on the resolution of the device. There've been a lot of promises that have been made in this area. But really nobody's been able to pull it off until now. The Universal Windows Platform really does what it says it does. In fact, as a developer, my secret hope would be, that other companies would adopt the Universal Windows Platform concept for other operating systems.
If that were to happen, it'd certainly be much easier for developer, but most importantly, it would create a great experience for the consumer and user of the apps themselves. That being said, let's go in and take a look at what we're going to cover in this session. Related to layout and navigation.
Note: This course was created by Wintellect. We are pleased to host this training in our library.