Learn what is need to get started for developing Universal Windows applications. We will install the latest version of Visual Studio Community 2015, which is free, along with the Visual Studio Universal Application Tools available in the Visual Studio Update 1. We will enable developer mode so that we can test on our local machine.
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- [Voiceover] To get started, you'll need the latest version…of Windows 10 and a copy of Microsoft Visual Studio 2015.…We're going to use the Community edition.…Now, I've already installed Visual Studio Community 2015…because I know just how much fun watching a progress bar…slowly move can be.…You can go ahead and download it yourself…by going over to www.visualstudio.com…and queue it up to download.…Feel free to pick up a nice thick book…and something that you can read…because this is going to take some time.…
The Community edition of Visual Studio is free…for all small independent developers…or small professional teams.…After we've downloaded Visual Studio,…we're going to need the Universal Windows app…tool set for it.…If we go to the Visual Studio 2015 Update One page,…you'll see that there are some links for other things…that we can download in terms of what's new.…We're going to want the Visual Studio Tools…for Universal Window's app, which is the second link…on this page.…Once you click that link, it's going to take you down…
Watch to gain an understanding of the Universal Windows Platform and the application life cycle. Learn to create adaptive layouts with WinJS controls. Discover how to store and share data, capture a variety of input, and explore the unified Microsoft-specific APIs: Windows Core and Geolocation. Stacey Mulcahy, a Windows evangelist, provides developers with everything they need to start building Universal Windows apps and break into cross-device development.
- Setting up your development environment
- Coding in WinJS
- Creating page objects
- Animating page transitions
- Implementing responsive design principles and UI patterns
- Working with layout controls
- Using APIs: Windows Core and Geolocation
- Saving and reading data