Sharing data between devices means you need to have a server set up. In this lesson, learn how to get a server and how to run it.
- [Instructor] I have created a new project…which is pretty similar to the Hello HoloWorld.…I have edited the toolkit,…I configured a project and the scene,…and I have have added a sphere.…I want to use the input classes the Holo toolkit gives us,…so I also added the empty game object,…and we named that to Managers.…In that, I added the gauge manager, an input manager,…and a just as input.…They help me with setting up a cursor,…and to intercept the taps.…
I also added a spatial mapping,…and I left the wireframe on, just because I like the effect.…I want to use a cursor, so in all prefabs,…find the basic cursor, and drop that in our hierarchy.…If we go to our sphere, you can see that…I added a drop helper script.…If we go to the edit script, we can see what's inside of it.…As you can see, it still has the original…start and update method.…I also added a reset method.…
We'll need this later on,…and then I will explain what's going on.…Now, before we can go into the actual sharing,…we need to work on the networking.…
Join instructors Dennis Vroegop and James Ashley for this introduction for HoloLens app development. They show you how to set up your development environment, including Unity and the HoloToolkit; how to deploy to HoloLens and the HoloLens emulator; and how to build apps that accept user input via gazes, tapping, and speech. Then discover how to use spatial mapping to detect your surroundings and analyze your environment with spatial understanding. Learn how to implement spatial sound that adds to the user's existing environment, and synchronize data to create shared experiences. Along the way, learn how it all comes together in two simple 3D apps: a visualization for enterprise business and a platform game.
- Installing Unity, Visual Studio, and the HoloToolkit
- Building an app in Unity
- Deploying to HoloLens or the HoloLens emulator
- Gaze and tapping
- Spatial mapping and spatial understanding
- Spatial sound
- Shared holograms
- Creating 3D enterprise apps
- Creating 3D games
Skill Level Intermediate
1. Set Up Your Development Environment
Download the HoloToolkit2m 32s
2. Basic Configuration and Deployment
3. Basic Interaction
4. Use HoloToolKit
5. Spatial Sound
6. Shared Experiences
7. Games and Enterprise Applications on the HoloLens
Next steps1m 18s
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