Working with Xbox One from Visual Studio requires configuring the remote connection settings. This video shows how to find the Xbox IP address and set the correct security setting.
- [Instructor] To pair your copy…of Visual Studio with your Xbox…you need to go through a deployment process…from within Visual Studio.…That will trigger the pairing process.…Doesn't matter what kind of application you have…it can be a real simple app.…So that's what I'll do.…I'll create a basic universal Windows application…and then use that to pair to my Xbox.…I'm coding in CSharp,…so I'll choose this section…and I'll choose blank app.…I'll name my app First Xbox App…and I'll put it in my exercise files folder.…
On this dialog,…I'm asked to choose the target…and minimum platform versions for this application.…I'll leave it at the default…and click OK.…Now I need to tell Visual Studio…where to find the Xbox…during a debugging process.…I'll want to attempt to deploy the package.…To do that I'll go to the properties section…of my project,…and go to the debug section…and I'm looking at the settings here…in the start options.…The target device is interesting…when you're building a universal Windows application…because you can deploy to so many devices.…
- Setting up the development environment
- Installing Visual Studio
- Creating a Dev Center account
- Installing and activating Developer Mode on Xbox One
- Pairing Visual Studio with the Xbox
- Mirroring Xbox One content to a PC
- Exploring a UWP app on a PC, mobile device, and Xbox One
- Creating a basic UWP app
Skill Level Intermediate
1. Set Up the Development Environment
2. Why Build an App for Xbox?
3. Create a Basic UWP App
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