Join Doug Winnie for an in-depth discussion in this video Building design assets for cycle tiles, part of Building Windows Phone 8 Live Tiles.
Cycle tiles can display a number of images, but there only are two sizes for …your assets that you'll need to consider. The first is the static background for …the small version of the tile. This is a single image that is 159 by 159 …pixels in size. Sometimes, based on the limited size of …the tile, you may want to use a transparent icon for the graphic, which …would take advantage of the user's selected accent color. …The other set that you'll need to consider are the rotating images. …There are two sizes. This is based on how you configure your …live tile. By default, tiles don't support the wide …format, so your images should be 336 pixels in width.…
If you enable wide tiles for your app in your manifest, your images should be 691 …in width. Due to the fact that the image is panned …vertically, they can be at different heights, and they will pan within the …space of the tile. If your graphics don't match the width of …the tile, they'll be stretched to make them fit. …Which can lead to some pixelation of your tile, which may not be desirable. …
- What are Live Tiles?
- Working with tile XAML templates
- Building design assets
- Packaging tiles
- Building secondary tiles