Skill Level Intermediate
- [Thomas] Have you experienced interruptions in your games before? Well, let's figure out how we can make improvements. Hi, I'm Thomas Pantels, and in this course, we look at a Unity 3D game and analyze it with the Windows Performance Analyzer tool. We start by profiling a Unity 3D scene that is already built and then dive into the analysis portion. By observing the differences in memory consumption and the CPU usage, you'll be able to identify how certain Unity settings can affect a game. Next, we'll find areas where improvements can be made so we end up with a version of the Unity 3D scene that consumes less memory and utilizes the CPU less.
Are you ready? Let's get started.