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Draw call settings

Draw call settings: Windows Performance Toolkit: Unity Game Optimization
Draw call settings: Windows Performance Toolkit: Unity Game Optimization

Although it is not required, most games are recommended to run at 60 frames per second (FPS). Learn how you can see frame rate issues inside the Windows Performance Analyzer, and then further inspect the trace by looking at memory allocations that might take place during frame rendering. Every time a new scene is rendered, new objects are rendered to that scene and these objects consume memory.

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Skill Level Intermediate
41m 24s
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