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CPU and memory usage comparison

CPU and memory usage comparison: Windows Performance Toolkit: Unity Game Optimization
CPU and memory usage comparison: Windows Performance Toolkit: Unity Game Optimization

Game developers often worry about their game not hitting that magic number of 60 frames per second, so they render scenes as fast as possible. This results in a drastically higher FPS rate and is unneeded, since the human eye can't visually tell the difference between 60 FPS and 200 FPS. Explore options for capping the FPS with the help of VSync.

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