Join Renata Phillippi for an in-depth discussion in this video What you should know, part of User Experience Design for Wearables.
- [Instructor] This course is designed for those who are curious to learn about the UX design of wearables, specifically Android Wear, and Apple watchOS. If you're curious about how to create the designs in a program such as Sketch, I'd highly recommend checking out Sketch courses in this library. We will cover information architecture of the two platforms, the interaction patterns, and the visual design. We explore the history of wearables, while encouraging you to think beyond the smartwatch.
You do not need to be skilled in smartwatch design in order to take this course. It is, however, helpful for you to have a background and understanding of UX design. Let's get started.
- The history of wearables
- Environment and context
- Interactions and IA
- Haptics, gestures, and motion
- Voice interactions
- UX considerations
- Game design basics
- Prototyping a game