Join James Williamson for an in-depth discussion in this video Testing and evaluating prototypes, part of Foundations of UX: Prototyping.
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The entire purpose of building prototypes is to test…ideas and determine the feasibility and usability of your design.…So, it probably goes without saying that perhaps the most…important part of the prototyping process isn't actually building them.…It's testing and evalating them.…Without focused, effective feedback, all of the hard work…that you put into building prototypes would be wasted.…That's why it's absolutely critical to make sure that you…have effective usability testing as part of your design process.…There's an entire industry dedicated to usability testing.…
And I'm not going to make anyone an expert in a single video.…But I want to start you in the right direction…by giving you a general workflow for testing and evalating prototypes.…They can help provide you with meaningful feedback.…The very first thing you should do,…before evaluating prototypes, is to decide what feedback,…exactly, you are looking for.…Now this sounds rather obvious but, unless you establish a…clear focus for what it is that you're wanting to measure.…
- What is a prototype?
- How prototyping helps user experience
- Defining prototype goals
- Sketching ideas
- Creating paper prototypes
- Building low-fidelity and high-fidelity prototypes
- Creating HTML prototypes
- Testing and evaluating prototypes
- Choosing the right prototyping tool