From the course: SVG: Clipping, Masking, and Filters
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feBlend
- [Morten] The feBlend filter primitive allows us to blend two layers together using one of several blending modes. You can think of this like the blend option in a graphic application like Photoshop or Illustrator, where we take two layers and we set a blend mode between them to get a new effect. Well you can do that to a limited degree in your browser using feBlend. In the example for feBlend, we are applying the filter to the image element, that's the large picture in the background, and I've also taken away the other elements 'cause they're just distracting for this example. Right now in the filer, we have feFlood, which just floods the entire space with the solid color green, and then down here, we have the feBlend filter primitive. FeBlend has three attributes, the first one is in, this is the original graphic you want to bring in. In this case, SourceGraphic, which is the original image here. Then we have in2, which is the other graphic element you want to blend with. You need…
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Contents
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A walkthrough of SVG filter primitives2m 11s
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(Locked)
feImage4m 31s
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(Locked)
feTile4m 15s
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(Locked)
feFlood2m 29s
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(Locked)
feBlend2m 52s
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(Locked)
feGaussianBlur3m 21s
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(Locked)
feMerge2m 51s
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(Locked)
feOffset2m 54s
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(Locked)
feMorphology4m 39s
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(Locked)
feComposite4m 50s
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(Locked)
feComponentTransfer9m 23s
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(Locked)
feColorMatrix, part 13m 42s
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(Locked)
feColorMatrix, part 24m 53s
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(Locked)
feDiffuseLighting7m 53s
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(Locked)
feSpecularLighting4m 19s
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(Locked)
feTurbulence6m 47s
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(Locked)
feDisplacementMap2m 40s
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(Locked)
feConvolveMatrix5m 49s
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