From the course: Drawing 2-Point Perspective

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Imagining windows and doors

Imagining windows and doors - Wacom Tutorial

From the course: Drawing 2-Point Perspective

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Imagining windows and doors

- [Voiceover] Now that we have a basic street scene, let's have some fun adorning the buildings with windows and doors. Our eye level remains the same, so the rectangles we're putting on the facades will follow the same visual perspective as our buildings. Let's start with the doors. For simplicity's sake, let's say each building has a door in the center of its street-facing facade. We must take into account diminishment and scale change here. And by that I mean that the buildings will get smaller and smaller as they move away from us in space. So there's a simple trick to centering a door I like to call X Marks the Spot. To find the center point of each facade, we can make an X corner to corner for each building. As we do this, you'll see that as the buildings move away from us in space, the center of the X appears to get closer to the far edge of the building. This is important, because we want the doors to set believably in space. Once we've found the center point for each…

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