Author
Released
9/1/2015Author Aaron F. Ross covers sculpting and procedurally generating terrain, adding realistic lighting and atmospherics, and creating thousands or even millions of natural objects such as trees, rocks, and plants in an instant with EcoSystems. With VUE's powerful tools and Aaron's instruction, you'll have everything you need to start building landscapes, oceans, atmospheres, ecosystems, and other realistic digital worlds.
- Installing VUE
- Navigating the interface
- Manipulating objects
- Adjusting sunlight and clouds
- Sculpting terrains
- Generating procedural terrains
- Editing materials
- Adding water, rocks, and plants
- Rendering your VUE environments
Skill Level Intermediate
Duration
Views
- Welcome to "Up and Running in Vue". My name is Aaron F. Ross. If you've ever struggled with modeling and rendering convincing natural environments, then Vue is the program to learn. Vue is built from the ground up to create photorealistic digital nature. In this course, we'll get familiar with some of Vue's core features. We'll model terrains with manual sculpting and procedural generation. Realistic daylighting and clouds are just a few clicks away. Populating scenes with thousands of heavy objects such as trees is amazingly simple with Ecosystems.
Our course concludes with a look at options for photographic rendering. World-building just gets a lot easier once we're up and running with Vue.
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Introduction
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Welcome44s
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Using the exercise files2m 22s
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1. Getting Familiar with VUE
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Installing content extras2m 33s
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Touring the VUE interface4m 16s
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Loading sample scenes3m 24s
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Manipulating objects7m 1s
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Loading Cornucopia3D assets4m 18s
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2. Atmospheres
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Adjusting sunlight5m 6s
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Choosing atmosphere models8m 23s
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Adding a cloud layer4m 18s
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Using the Object toolbar3m 51s
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3. Modeling Terrains
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Working with infinite planes4m 34s
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Sculpting terrain9m 11s
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4. Shading with Materials
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Loading materials5m 56s
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Editing simple materials4m 1s
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Building layered materials6m 54s
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Using the Function Editor3m 59s
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5. Populating Scenes
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Adding water5m 7s
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Loading rocks4m 12s
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Scattering objects5m 59s
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Loading Plants1m 54s
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Painting an EcoSystem5m 25s
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6. Rendering Images
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Managing display layers10m 7s
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Correcting gamma8m 16s
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Adjusting exposure5m 39s
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Conclusion
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Goodbye47s
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Video: Welcome