Join Aaron F. Ross for an in-depth discussion in this video Scattering plants, part of Animating a Landscape with VUE.
- [Voiceover] We're about ready to start adding plants…to our scene but first a bit of house keeping.…Notice in the top view especially we can see that…our shoreline has changed, that's because the sea has…a default elevation of one meter.…I'll select the sea in the world browser and in the numerics…tab, or the object properties, and the position page…set the Y elevation to value zero meters, and now we've got…our sculpted shoreline back the way we want it.…Let's also display the perspective view here in the side…panel, we're not really using that.…
Go over to view display options and swap that…out for a perspective view and tumble around…with middle mouse and panel left or right and tilt up…and down with right mouse, and then move forward…and back with the mouse wheel.…Then to dselect that C infinite plane…and start adding plants.…On the object tool bar we can right click…to load the plant species.…Go to the trees tab on the left, and look through the pages.…
I've got the content files installed,…that's an optional download from e-on software.…
AuthorAaron F. Ross
Realistic skies and lighting are achieved with the VUE photometric spectral atmosphere model. This course covers adding animation to plants, water, and clouds with procedural wind effects. Aaron also shows how to create camera movement by employing the Timeline's intuitive tools, including animation and curve editing. Rendering many animation frames poses challenges not experienced with still image rendering, and so the course concludes with key strategies for optimizing the balance between image quality and rendering time.
- Laying out the scene
- Importing and sculpting models
- Adding water, plants and clouds
- Directing sunlight and atmosphere
- Customizing exposure and tone mapping
- Building procedural materials
- Working in the Function Graph
- Automatic and manual keyframing
- Editing splines in the Animation Graph
- Adding wind
- Keyframing the atmosphere
- Optimizing render settings for animation
Skill Level Intermediate
3ds Max 2016 Essential Trainingwith Aaron F. Ross10h 44m Beginner
3ds Max 2017 Essential Trainingwith Aaron F. Ross9h 50m Intermediate
1. Scene Layout
4. Animation and Rendering
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