Join Aaron F. Ross for an in-depth discussion in this video Rendering animation, part of VUE: Animating a Landscape.
- [Voiceover] With our render settings optimized…for high-quality cinematic animation,…we can now render the sequence.…Go into the Render menu…and choose Render Animation.…And that opens up the timeline…if it's not already open.…We, of course, want to render the user settings…that we created earlier.…We can choose to render the entire animation range…that's active in the timeline.…Or, if we click Render Sequence, we can specify…a start frame and end frame.…Or we can specify time in seconds.…
I'm going to render the entire animation.…And that's going to give us frame zero…up to eight seconds.…In the next section, we see channel files.…We can save out color, alpha, and depth…or z-buffer.…I'm only saving out the color images.…I need to specify a save location and format.…Click on Browse.…And I want to save into my Exercise Files…or current project folder…in a folder called Render Output.…
And I've got one in there called Final.…And we're going to make a sequence.…The base name for that sequence is Island,…and the format is going to be PNG.…
AuthorAaron F. Ross
Realistic skies and lighting are achieved with the VUE photometric spectral atmosphere model. This course covers adding animation to plants, water, and clouds with procedural wind effects. Aaron also shows how to create camera movement by employing the Timeline's intuitive tools, including animation and curve editing. Rendering many animation frames poses challenges not experienced with still image rendering, and so the course concludes with key strategies for optimizing the balance between image quality and rendering time.
- Laying out the scene
- Importing and sculpting models
- Adding water, plants and clouds
- Directing sunlight and atmosphere
- Customizing exposure and tone mapping
- Building procedural materials
- Working in the Function Graph
- Automatic and manual keyframing
- Editing splines in the Animation Graph
- Adding wind
- Keyframing the atmosphere
- Optimizing render settings for animation
Skill Level Intermediate
3ds Max 2016 Essential Trainingwith Aaron F. Ross10h 44m Beginner
3ds Max 2017 Essential Trainingwith Aaron F. Ross9h 48m Appropriate for all
1. Scene Layout
4. Animation and Rendering
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