Join Aaron F. Ross for an in-depth discussion in this video Keyframing the atmosphere, part of VUE: Animating a Landscape.
- [Voiceover] We just saw how to enter in static values…which will then cause the clouds to animate.…Now we're actually going to keyframe…the parameters or properties of the…atmosphere editor itself.…If you've got anything in the preview down here,…clear it out,…right-click on the preview options and discard.…Also, expand the current animation…time range out to it's original.…So click here to set the animation start to zero.…
And now we're back to our full eight seconds of animation.…Open up the atmosphere editor,…and let's go to the light tab.…Here we've got our light intensity and light balance.…Light intensity of course is the strength of light.…Light balance allows us to control the relative strength…of the ambient or skylight versus the direct sunlight.…We set these values in order to get a pretty gloomy,…dark lighting set up.…We can animate these values to simulate the effect…of the sun coming out from behind a cloud.…
First let's disable forbid atmosphere animation.…If that is on, then turn it off.…And in this state we're actually in an auto-keyframe state…
AuthorAaron F. Ross
Realistic skies and lighting are achieved with the VUE photometric spectral atmosphere model. This course covers adding animation to plants, water, and clouds with procedural wind effects. Aaron also shows how to create camera movement by employing the Timeline's intuitive tools, including animation and curve editing. Rendering many animation frames poses challenges not experienced with still image rendering, and so the course concludes with key strategies for optimizing the balance between image quality and rendering time.
- Laying out the scene
- Importing and sculpting models
- Adding water, plants and clouds
- Directing sunlight and atmosphere
- Customizing exposure and tone mapping
- Building procedural materials
- Working in the Function Graph
- Automatic and manual keyframing
- Editing splines in the Animation Graph
- Adding wind
- Keyframing the atmosphere
- Optimizing render settings for animation
Skill Level Intermediate
3ds Max 2016 Essential Trainingwith Aaron F. Ross10h 44m Beginner
3ds Max 2017 Essential Trainingwith Aaron F. Ross9h 48m Appropriate for all
1. Scene Layout
4. Animation and Rendering
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