Join Aaron F. Ross for an in-depth discussion in this video Function curve editing in the Animation Graph, part of VUE: Animating a Landscape.
- [Voiceover] To fine tune the animation,…we can edit its function curve in the animation graph.…Select the main camera object, and in the timeline,…we have three buttons in the lower left of the timeline.…The properties, the splines, also known as…the animation graph or function curves,…and also a rendered preview.…We wanna open up the properties first,…and that's the left most icon,…and this is basically the same as the 3DS Max track view.…
We can open up, for example, the hierarchy…of this main camera and see the channels within,…and this tells me in this dope sheet, like panel view here.…That the position has some sub channels that are animated…so I'll open up the position and we see we have…position x, y, and z.…The animation in this case is actually on the z channel…in the object properties,…but it's going to be in the world y axis here.…
That's a mismatch that came from the fact…that I set my world up axis to y, to match my app.…So we can see that, let's also open up the function curves,…which is the splines button here,…
AuthorAaron F. Ross
Realistic skies and lighting are achieved with the VUE photometric spectral atmosphere model. This course covers adding animation to plants, water, and clouds with procedural wind effects. Aaron also shows how to create camera movement by employing the Timeline's intuitive tools, including animation and curve editing. Rendering many animation frames poses challenges not experienced with still image rendering, and so the course concludes with key strategies for optimizing the balance between image quality and rendering time.
- Laying out the scene
- Importing and sculpting models
- Adding water, plants and clouds
- Directing sunlight and atmosphere
- Customizing exposure and tone mapping
- Building procedural materials
- Working in the Function Graph
- Automatic and manual keyframing
- Editing splines in the Animation Graph
- Adding wind
- Keyframing the atmosphere
- Optimizing render settings for animation
Skill Level Intermediate
3ds Max 2016 Essential Trainingwith Aaron F. Ross10h 44m Beginner
3ds Max 2017 Essential Trainingwith Aaron F. Ross9h 48m Appropriate for all
1. Scene Layout
4. Animation and Rendering
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