From the course: Animating a Landscape with VUE

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Framing the camera shot

Framing the camera shot - VUE Tutorial

From the course: Animating a Landscape with VUE

Framing the camera shot

- [Voiceover] With our base object loaded in, let's now frame our camera shot. I'll maximize the main camera view by double clicking on its title bar here, and in the Camera Control Center on the right of the screen, we do want to make sure that the Lock icon is off, so that the active camera is not secure, and we can move it around. Select the main camera in the world browser, and then go into the Object Properties to the Ruler, which is the Transforms, or numeric input. Let's set the elevation of the camera to three meters. Because I'm using Y as my elevation axis, we'll set Y to a value of three. And then Z is the distance away from the scene. Let's move out a bit to 300 meters away. And now we've positioned the camera at a greater distance, we want to zoom the focal length in to frame the shot more tightly. Choose the Aspect tab in the Object Properties. It's a tab that looks like a pencil. And from here, we can access the camera attributes, and we see the field of view displayed…

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