From the course: Animating a Landscape with VUE

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Editing materials

Editing materials

- [Voiceover] Because of the object's centric method in which View deals with material libraries, some of the standard commands that you're used to from other 3-D programs, are kind of buried and hidden. For example, there's no obvious way for you to assign a material to more than one object. If, for example, I select the procedural terrain and go up into the Object Properties Aspect tab, right click on that sample, and there is the ability to copy and paste from this menu. I can copy and then go to another object, such as the rock island and then paste that material. But what I have now are two versions of Pebbles. You'll see, I've got Pebbles and Pebbles One. And they're not instanced onto the object. If I want the ability to edit them both at once, then I want to go through a slightly different workflow. I'm gonna undo what I just did. We're back to a default material on the rock face and the Pebbles material is assigned to the procedural terrain. To instance the material onto both…

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