Join Aaron F. Ross for an in-depth discussion in this video Editing atmosphere parameters, part of Animating a Landscape with VUE.
- [Voiceover] To achieve a desired effect…using the photometric spectral model in view,…you'll have to do a lot of experimentation.…And I've invested a fair amount of time…in figuring out what are the optimal atmospheric settings…for the look that I want to achieve…which is going to transition from a pretty gloomy cloudy…to slightly more sunlit view…within the duration of the short animation.…So, we're gonna start from gloomy and cloudy,…open up the Atmosphere Editor.…
And we've already adjusted our sun parameters.…Now let's go into the light tab,…and we're going to leave the lighting model…at its default of global radiocity…with indirect skylighting and optimized for outdoor enabled.…Down at the bottom, we do want to apply our settings…to the sky and clouds, so enable that switch,…and most importantly, at the very bottom,…allow overriding photometric settings,…turn that on,…and then most of these controls are available.…
I want to make some adjustments to the amount of light.…The balance of light between sun and sky…
AuthorAaron F. Ross
Realistic skies and lighting are achieved with the VUE photometric spectral atmosphere model. This course covers adding animation to plants, water, and clouds with procedural wind effects. Aaron also shows how to create camera movement by employing the Timeline's intuitive tools, including animation and curve editing. Rendering many animation frames poses challenges not experienced with still image rendering, and so the course concludes with key strategies for optimizing the balance between image quality and rendering time.
- Laying out the scene
- Importing and sculpting models
- Adding water, plants and clouds
- Directing sunlight and atmosphere
- Customizing exposure and tone mapping
- Building procedural materials
- Working in the Function Graph
- Automatic and manual keyframing
- Editing splines in the Animation Graph
- Adding wind
- Keyframing the atmosphere
- Optimizing render settings for animation
Skill Level Intermediate
3ds Max 2016 Essential Trainingwith Aaron F. Ross10h 44m Beginner
3ds Max 2017 Essential Trainingwith Aaron F. Ross9h 50m Appropriate for all
1. Scene Layout
4. Animation and Rendering
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