Join Aaron F. Ross for an in-depth discussion in this video Controlling exposure, part of Animating a Landscape with VUE.
- [Voiceover] With the environmental conditions…established for our daylighting shot,…it's now time to apply some artistry.…We can adjust the exposure in order to achieve…a painterly effect.…Let's do another test render,…just to remind ourselves what the default…auto exposure looks like,…and from here, we can go into the render stack,…and here's the image that we just rendered,…and next to it is an image that we rendered…in the previous movie.…Let's select the new one, and adjust its exposure.…
So over here on the right…is a circle that's divided into black and white.…That's the post-render options.…Click on that.…And here we can adjust the exposure,…and if we turn on fully-interactive display,…we'll see it update in this window, as well.…So let's choose a different exposure method.…Instead of the view exposure filter,…I'm going to use linear,…and turn off auto exposure,…and we can adjust the exposure value now,…and set it to a value of negative .5,…and leave the linear coefficient at one.…
Seems fine.…Down here, we can apply a tone map,…
AuthorAaron F. Ross
Realistic skies and lighting are achieved with the VUE photometric spectral atmosphere model. This course covers adding animation to plants, water, and clouds with procedural wind effects. Aaron also shows how to create camera movement by employing the Timeline's intuitive tools, including animation and curve editing. Rendering many animation frames poses challenges not experienced with still image rendering, and so the course concludes with key strategies for optimizing the balance between image quality and rendering time.
- Laying out the scene
- Importing and sculpting models
- Adding water, plants and clouds
- Directing sunlight and atmosphere
- Customizing exposure and tone mapping
- Building procedural materials
- Working in the Function Graph
- Automatic and manual keyframing
- Editing splines in the Animation Graph
- Adding wind
- Keyframing the atmosphere
- Optimizing render settings for animation
Skill Level Intermediate
3ds Max 2016 Essential Trainingwith Aaron F. Ross10h 44m Beginner
3ds Max 2017 Essential Trainingwith Aaron F. Ross9h 50m Appropriate for all
1. Scene Layout
4. Animation and Rendering
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