Join Aaron F. Ross for an in-depth discussion in this video Adding wind to plants, part of Animating a Landscape with VUE.
- [Voiceover] Let's have some fun adding wind…to the plants and clouds.…First, for the plants, select them in the World Browser.…Maximize the top view, and get in closer.…You will see a blue triangle.…And that's the wind manipulator or gizmo.…As you hover your mouse over that, the cursor will change.…And you want to see a cross for your cursor.…And at the same time you'll see…at the lower left corner of the interface, down here,…Intensity and Direction.…
Click and hold on that blue triangle,…and drag to set the intensity and direction.…This tool is imprecise,…and you'll not be able to get those values exactly,…but intensity of about 15 and direction of about 60.…Release the mouse and check the results in the camera view.…We can see that those trees are bent over in the wind.…If we play the animation,…we'll see the camera dolly forward as usual.…
But when the camera settles down,…we don't see any motion on those plants.…We need to do an animation preview to see that motion.…To speed that process, I'm going to disable renderability…
AuthorAaron F. Ross
Realistic skies and lighting are achieved with the VUE photometric spectral atmosphere model. This course covers adding animation to plants, water, and clouds with procedural wind effects. Aaron also shows how to create camera movement by employing the Timeline's intuitive tools, including animation and curve editing. Rendering many animation frames poses challenges not experienced with still image rendering, and so the course concludes with key strategies for optimizing the balance between image quality and rendering time.
- Laying out the scene
- Importing and sculpting models
- Adding water, plants and clouds
- Directing sunlight and atmosphere
- Customizing exposure and tone mapping
- Building procedural materials
- Working in the Function Graph
- Automatic and manual keyframing
- Editing splines in the Animation Graph
- Adding wind
- Keyframing the atmosphere
- Optimizing render settings for animation
Skill Level Intermediate
3ds Max 2016 Essential Trainingwith Aaron F. Ross10h 44m Beginner
3ds Max 2017 Essential Trainingwith Aaron F. Ross9h 50m Appropriate for all
1. Scene Layout
4. Animation and Rendering
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