From the course: Animating a Landscape with VUE

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Adding water

Adding water

- [Voiceover] Adding water in VUE is super easy. We've got a ground plane in here by default. Let's delete that. Select it in a World Browser, press the Delete key on the keyboard, and create a new Water infinite plane. Simply click on the Water icon in the Object toolbar. And now we've got a Sea object. Let's go into its parameters. With it selected, click on Edit Object. In the Water Surface Options dialog, disable "Use global wave control", so we can play around with some of the advanced parameters here. The Wind direction, I'm going to set consistently throughout my scene to 60 degrees. We'll have wind implemented in several places within VUE, and so that everything matches up, I'm going to set everything to 60 degrees. The Wave amount, we're going to reduce that down to only 0.3. Wind intensity down to 0.2. And Agitation and Choppiness at 0.5. We don't want any foam. We'll set the "Foam along coasts" amount to 0. Likewise with "Foam over waves" down here, set its amount to 0 too.…

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