This tutorial reviews the application created in this chapter and discusses other areas to explore after you've finished the course.
- [Instructor] Throughout this chapter I've looked at…the features in WPF that make it a great tool…for building desktop applications.…I started by creating this window…and putting a tab control on it.…Then, inside the different tabs…I started writing the user interface…using different UI elements and layout panels.…In this example, I used an image and some text blocks.…I showed how to superimpose one image over top of the other…and use a semi-transparent rectangle to make the…bottom half of this picture look darker than the top half.…That makes it easier to read the text.…
It pops out on here.…I also looked at how to refactor that XAML…and turn it into a user control, so I reduced…the amount of XAML I had in my main window.…Over in Tour Stops I looked at how to add a list box…and then bind that list box to one of my model classes.…Then, once I had the data filling the list box…I added a data template which is a way of…turning that UI into a more interesting…representation of that data.…Now it has images and check boxes.…
- Recognize the pluses of choosing Windows Presentation Foundations over other Microsoft UI frameworks.
- Evaluate the different options available with Windows Presentation Foundation project types.
- Devise a Windows Presentation Foundation project in Visual Studio.
- Break down the assemblies and parts of Windows Presentation Foundations.
- Use XAML editor and editor settings.
- Selecting data binding to present data.
- Compiling interaction code for an application.
- Use control templates, 3D parts, and effects in Windows Presentation Foundations.
Skill Level Intermediate
2. Create a WPF Application
3. Create the UI
4. Examples and Concepts
Next steps1m 37s
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