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Slipping one-way messages into a two-way channel

Slipping one-way messages into a two-way channel: Developing Distributed Applications with C# and ZeroMQ
Slipping one-way messages into a two-way channel: Developing Distributed Applications with C# and ZeroMQ

As a prelude to handling group messages, refactor the client code to use a reactive polling mechanism for working with multiple sockets.

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Skill Level Beginner
1h 1m
Duration
5,231
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Skills covered in this course
Development Tools Developer ZeroMQ Visual Studio

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