Most desktop applications are flat and two dimensional. But they don't have to be that way, at least not if they're WPF applications. This video shows some WPF 3D examples.
- [Narrator] WPF is built on the DirectX 3D rendering engine…which means that the pixels rendered to the screen…are coming from DirectX.…This results in fast, dynamic UI…because WPF can leverage the DirectX…accelerated 3D rendering pipeline and 2D bitmap rending.…This enables WPF to take advantage…of the modern graphics cards.…Most line of business applications stay in the 2D realm…and don't venture over to the 3D side very often.…But the 3D system is available when needed.…Here are some examples.…
I'll run this VideoWrapping.exe.…So this is a WPF application.…Let me maximize it so it can see everything.…And it is a normal two-dimensional application.…But it's being rendered as a 3D surface.…And I can build a scene that looks more three-dimensional…by using what's called a 3D viewport.…And I'll go over here to this Cube A demonstration.…And this is an example of a viewport,…this black area on the screen is the viewport,…and what I have here is that viewport…inside my WPF application and then inside my viewport…
- Why choose Windows Presentation Foundation?
- Exploring the project types
- Creating a WPF project in Visual Studio
- Exploring assemblies and parts
- Using the XAML editor
- Creating the UI, including tabs, details, and controls
- Using data binding
- Adding styles
- Writing interaction code
- Using control templates, 3D parts, and effects
Skill Level Intermediate
Learning Visual Studio Team Serviceswith Jose Miguel Rady Allende1h 17m Intermediate
2. Create a WPF Application
3. Create the UI
4. Examples and Concepts
Next steps1m 37s
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