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Populating the sound emitters

Populating the sound emitters: C++ Game Programming 2
Populating the sound emitters: C++ Game Programming 2

When a player nears a particular tile, a sound is emitted from the tile which makes it easy for the player to identify the type of tile they are going toward. This helps in creating a real-life effect in the game.

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Skill Level Intermediate
2h 45m
Duration
4,453
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Skills covered in this course
Developer Programming Languages Visual Studio Express

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