I have just shown you how to play music in our game using standard HTML5 audio tags. …Another way you can play sound is through a third-party library called SoundJS. …I'm here on the SoundJS website. …You can get some information about the framework, you can download documentation and demos, …as well as finding out other pieces of the CreateJS Suite. …I've already added the SoundJS file to the exercise files. …So we're going to go ahead and we're going to import that right now.…
Let's go ahead and add that to our sounds folder, and now we need to call into sound.js …
- Setting up your Visual Studio 2012 development environment
- Laying out the interface with Canvas
- Creating a game loop
- Adding a menu
- Supporting snapped, filled, and full-screen modes
- Working with the Touch API
- Playing music
- Creating a scoring and leveling system
- Working with the Application Bar
- Accessing the camera and accelerometer
- Debugging and deploying your application
Skill Level Intermediate
Visual Studio 2010 Essential Trainingwith Walt Ritscher8h 8m Intermediate
1. Getting Started
2. The Microsoft Web Platform
3. The Game Interface
4. The Game Engine
5. Screen Size Support
6. Touch Support
7. Music and Sound
8. Gaming Extras
9. Windows Features
10. Device Hardware
Using the accelerometer6m 59s
Next steps1m 29s
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