Skip navigation

Moving the clouds and the bee

Moving the clouds and the bee: C++ Game Programming 1
Moving the clouds and the bee: C++ Game Programming 1

Use the elapsed time since the last frame to breathe life into the bee and the clouds. This solves the problem of having a consistent frame rate across different PCs.

Resume Transcript Auto-Scroll
Skill Level Beginner
6h 5m
Duration
38,130
Views
Show More Show Less
Skills covered in this course
Developer Programming Languages Visual Studio Express

Continue Assessment

You started this assessment previously and didn't complete it. You can pick up where you left off, or start over.

Start Your Free Trial Now

Start your free trial now, and begin learning software, business and creative skills—anytime, anywhere—with video instruction from recognized industry experts.

Start Your Free Trial Now