Skip navigation

Moving the clouds and the bee

Moving the clouds and the bee: C++ Game Programming 1
Moving the clouds and the bee: C++ Game Programming 1

Use the elapsed time since the last frame to breathe life into the bee and the clouds. This solves the problem of having a consistent frame rate across different PCs.

Resume Transcript Auto-Scroll
Skill Level Beginner
6h 5m
Duration
69,959
Views
Show More Show Less
Skills covered in this course
Developer Programming Languages Visual Studio Express

Continue Assessment

You started this assessment previously and didn't complete it. You can pick up where you left off, or start over.

Start My Free Month

Start your free month on LinkedIn Learning, which now features 100% of Lynda.com courses. Develop in-demand skills with access to thousands of expert-led courses on business, tech and creative topics.

Start My Free Month

You are now leaving Lynda.com and will be automatically redirected to LinkedIn Learning to start your free trial.

To access Lynda courses again, please sign up for a free trial on LinkedIn Learning, which features all the same courses you know and love.

We will automatically redirect you to LinkedIn Learning now.