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Handling the player's input

Handling the player's input: C++ Game Programming 1
Handling the player's input: C++ Game Programming 1

Lots of different things depend on the movement of the player, such as when to show the ax, when to begin animating the log, and when to move all the branches down a place. This video shows you how to set up the keyboard handling for the player chopping.

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Skill Level Beginner
6h 5m
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Skills covered in this course
Developer Programming Languages Visual Studio Express

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