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Building the SoundManager class and adding it to the game engine

Building the SoundManager class and adding it to the game engine: C++ Game Programming 2
Building the SoundManager class and adding it to the game engine: C++ Game Programming 2

To manage all the sounds that are used in your game, create a class and manage all your sound effects through that.

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Skill Level Intermediate
2h 45m
Duration
7,775
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Skills covered in this course
Developer Programming Languages Visual Studio Express

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