From the course: VR Motion Graphics with Unreal Engine

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VR pawn BP: Movement 1

VR pawn BP: Movement 1

From the course: VR Motion Graphics with Unreal Engine

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VR pawn BP: Movement 1

- [Instructor] Next up we're gonna continue building up our VR pond blueprint. So let's open that up, and the first thing we're gonna do is we're gonna go over to our components tab here and under our motion controller left you see that the hand is set to left, let me open this up a little bit. And under the motion controller right by default the hand is also set to left. So let's just change that to right so we have our left and right hands, save and compile this, I'm gonna close it and now I'm just gonna do our VR preview mode here. I've got the headset in my hands just so I can talk to you and I can display all the stuff at the same time. And what we're gonna do, I just wanna show the controller's live and working and here I've got them moving around in my hands. So we know that our VR pond is indeed working and we've got all the stuff that we've set up actually happening. So now what we're gonna do is we're gonna start to get some data off of the controllers so we can actually…

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