From the course: VR Motion Graphics with Unreal Engine

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UE4 project settings

UE4 project settings

From the course: VR Motion Graphics with Unreal Engine

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UE4 project settings

- [Voiceover] Now we're gonna take a look at some of the more technical project settings we need to enable to make everything work properly for deploying our project to an Android phone for GearVR. So we're gonna go into Edit, and go into our Project Settings, and first, let's go down to the Platforms' Android area. So first, you can see we have this red bar here, that says, "Project is not configured for the Android platform", so we just hit this Configure Now button and there we go. So it sets up some things necessary to do that. Next, what we need to do is down to this "Minimum and Target SDK version", we're gonna change that to 19. Obviously, all this stuff is gonna change, as this tech evolves and different versions increase, but as of right now, those are the numbers to set. Okay, and so to make sure that this is gonna work properly for GearVR, we need to go down to this Advanced APK Packaging section and enable the "Configure for the Android Manifest for deployment to GearVR"…

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