From the course: 3D Tracking and Fusion Compositing

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Setting your color space

Setting your color space

- [Instructor] So let's set up our color space. Now, we used these gamut nodes just to be able to check our renders for Maya, but I'm going to set up our color space in a different way. So let's remove these gamut nodes. And what I'd like to do is remove the RGB from our original footage and bring it into linear color space, and then change our viewers to view it in RGB, which will be our final output. So to do that, click on our shot, and under Import, we need to change a couple options. First thing we want to do is change it to float32 and then Remove Curve. And you can instantly see that now we are looking at a linear color space. Now we're going to want to do that to each one of these shots. So let's go to shot two now, go to Import, float32, and Remove Curve, and the same with shot three. The other thing we want to do is we want to set up our Preferences 'cause, by default, Fusion is set to eight-bit color depth. So let's go up to Fusion, Preferences. And under frame format…

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