From the course: VR Motion Graphics with Unreal Engine

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Project settings

Project settings

From the course: VR Motion Graphics with Unreal Engine

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Project settings

- [Instructor] Now we're gonna look at a few project settings we wanna tweak to make sure everything looks properly and works the way we want to on the phone, when we launch Gear VR. So first if I just press play here, you can see that we have these kind of virtual thumbsticks, that Unreal by default places into a game that you've set up to be a mobile based system. What we wanna do is we wanna make sure these aren't visible when we build our project, because they will be otherwise and then just in your VR world you'll have these floating circles, here. We wanna make sure to get rid of those. So I'm gonna hit stop. I'm gonna go under edit, project settings. So we wanna go down to the input area here, under engine, and you can see in the mobile area, there's this default touch-interface, default virtual joysticks. What I wanna do is I just wanna clear that out. And there we go, done. So the other thing we wanna make sure to do is that under projects, maps and modes, under editor…

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